Post by Cookie on May 22, 2010 14:12:19 GMT -5
Name: Optional. This is where you can name your ride.
Type: It can be anything from an “air ride” to a “ground ride.” Example: Air rides are things like Kirby’s warpstar. Ground rides are things like wheelies.
Stats
You have a max of 20 points for each ride.
Speed: Speed determines how fast you go.
Stamina: Stamina determines how long or how high your ride can go before breaking down or crashing. if this has 15 or above it can fly into outer space. Don't worry, extra points can be won in races, given by admins, and occasionally bought from the repair shop in cappy town. Also, certain characters that are good with designing rides may be given more points to increase realism.
Weight: Weight makes it so you're not knocked away as easy, some of the lighter characters may need this so that they don’t fall off, but others may have learned to stay on somehow.
Turn: Turn determines how easily and how quickly you can turn.
Offense: Offense determines how powerful your ride’s “attacks” are.
Defense: Defense determines how many hits it can take from another ride.
Abilities
This can be a number of different things, for example: It can have something that speeds it up for a short amount of time, kind of like a booster, or ridged edges that can cling to sides to make a sharp turn or destroy another’s ride. Some rides may have slick sides so that the ridged edges won’t work on them.
Appearance
This can be either a picture, a two sentence paragraph, or both, describing how your ride looks.
History
This is optional, but it can include how or where it was made, how it was obtained by your character, or even how many races it had won before.
Required Word: This has been changed, so make sure to read the new rules to find it.
Please copy and paste the code below inorder to make a new ride.
Type: It can be anything from an “air ride” to a “ground ride.” Example: Air rides are things like Kirby’s warpstar. Ground rides are things like wheelies.
Stats
You have a max of 20 points for each ride.
Speed: Speed determines how fast you go.
Stamina: Stamina determines how long or how high your ride can go before breaking down or crashing. if this has 15 or above it can fly into outer space. Don't worry, extra points can be won in races, given by admins, and occasionally bought from the repair shop in cappy town. Also, certain characters that are good with designing rides may be given more points to increase realism.
Weight: Weight makes it so you're not knocked away as easy, some of the lighter characters may need this so that they don’t fall off, but others may have learned to stay on somehow.
Turn: Turn determines how easily and how quickly you can turn.
Offense: Offense determines how powerful your ride’s “attacks” are.
Defense: Defense determines how many hits it can take from another ride.
Abilities
This can be a number of different things, for example: It can have something that speeds it up for a short amount of time, kind of like a booster, or ridged edges that can cling to sides to make a sharp turn or destroy another’s ride. Some rides may have slick sides so that the ridged edges won’t work on them.
Appearance
This can be either a picture, a two sentence paragraph, or both, describing how your ride looks.
History
This is optional, but it can include how or where it was made, how it was obtained by your character, or even how many races it had won before.
Required Word: This has been changed, so make sure to read the new rules to find it.
Please copy and paste the code below inorder to make a new ride.
[b]Name:[/b]
[b]Type:[/b]
[b][u]Stats[/u][/b]
[b]Speed:[/b]
[b]Stamina:[/b]
[b]Weight:[/b]
[b]Turn:[/b]
[b]Offense:[/b]
[b]Defense:[/b]
[b][u]Abilities[/u][/b]
[b][u]Appearance[/u][/b]
[b][u]History[/u][/b]
[b]Required Word:[/b]